XBOX Controller Ground Keybinds

  • These Keybinds are Cally, and are constantly being updated.
  • Please note lines that start with # will not run when the keybind file is loaded.

Note ” means don’t copy due tot he Websites font.

Note :  Red of this page is pending.

Keybind File

Create new text file and rename it X360Ground.txt
Copy the below text into your file called X360Ground.txt

#/bind_load_file C:UsersPublicCryptic Studiosx360Ground.txt
# This line is here just to give a copy and path of the bind.
# You can put the bind file anywhere.

Joy1 “InteractWindow”
#Start Button use at glowing console and such

Joy5 “+Run”
#Left Bump Running

Jo2 “+STOTrayExecByTray 1 0”
#Back Button – Revive a person Tray 2 Slot 1

Joy9 “+Up”
#Dpad Jump Up

Joypad_Down “+crouch”
#Dpad Crouch

Joypad_Right “holstertoggle”
#Dpad Right Holster Gun

Joypad_left “GenSendMessage Inventory_Root SwitchActiveWeapon”
#Dpad left Switch Weapons

Joy6 “+STOTrayExecByTray 0 0”
#Right Trigger Button Fire Ground Weapon Tray 1 Square 1

Joy8 “+STOTrayExecByTray 0 1”
#Right Bump Button Fire Secondary

# “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 2 0$$+trayexecbytray 2 1$$+trayexecbytray 2 2$$+trayexecbytray 2 3$$+trayexecbytray 2 4$$+trayexecbytray 2 5$$+trayexecbytray 2 6$$+trayexecbytray 2 7$$+trayexecbytray 2 8$$+trayexecbytray 2 9$$+power_exec Distribute_Shields”
#Tray 3

# “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 3 0$$+trayexecbytray 3 1$$+trayexecbytray 3 2$$+trayexecbytray 3 3$$+trayexecbytray 3 4$$+trayexecbytray 3 5$$+trayexecbytray 3 6$$+trayexecbytray 3 7$$+trayexecbytray 3 8$$+trayexecbytray 3 9$$+power_exec Distribute_Shields”
#Tray 4

Yb+joy7 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 4 0$$+trayexecbytray 4 1$$+trayexecbytray 4 2$$+trayexecbytray 4 3$$+trayexecbytray 4 4$$+trayexecbytray 4 5$$+trayexecbytray 4 6$$+trayexecbytray 4 7$$+trayexecbytray 4 8$$+trayexecbytray 4 9$$+power_exec Distribute_Shields”
#Tray 5

Bb+Joy7 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 5 0$$+trayexecbytray 5 1$$+trayexecbytray 5 2$$+trayexecbytray 5 3$$+trayexecbytray 5 4$$+trayexecbytray 5 5$$+trayexecbytray 5 6$$+trayexecbytray 5 7$$+trayexecbytray 5 8$$+trayexecbytray 5 9$$+power_exec Distribute_Shields”
#Tray 6

Ab+joy7 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 6 0$$+trayexecbytray 6 1$$+trayexecbytray 6 2$$+trayexecbytray 6 3$$+trayexecbytray 6 4$$+trayexecbytray 6 5$$+trayexecbytray 6 6$$+trayexecbytray 6 7$$+trayexecbytray 6 8$$+trayexecbytray 6 9$$+power_exec Distribute_Shields”
#Tray 7 Button X

Joy12 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 7 0$$+trayexecbytray 7 1$$+trayexecbytray 7 2$$+trayexecbytray 7 3$$+trayexecbytray 7 4$$+trayexecbytray 7 5$$+trayexecbytray 7 6$$+trayexecbytray 7 7$$+trayexecbytray 7 8$$+trayexecbytray 7 9$$+power_exec Distribute_Shields”
#Tray 8

Joy10 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 8 0$$+trayexecbytray 8 1$$+trayexecbytray 8 2$$+trayexecbytray 8 3$$+trayexecbytray 8 4$$+trayexecbytray 8 5$$+trayexecbytray 8 6$$+trayexecbytray 8 7$$+trayexecbytray 8 8$$+trayexecbytray 8 9$$+power_exec Distribute_Shields”
#Tray 9

“GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 9 0$$+trayexecbytray 9 1$$+trayexecbytray 9 2$$+trayexecbytray 9 3$$+trayexecbytray 9 4$$+trayexecbytray 9 5$$+trayexecbytray 9 6$$+trayexecbytray 9 7$$+trayexecbytray 9 8$$+trayexecbytray 9 9$$+power_exec Distribute_Shields”
#Tray 10

 

 

#Joy2 +joy5 “+STOTrayExecByTray 0 0”
#Joy1 “+STOTrayExecByTray 2 1”
#Joy1+joy7 “+STOTrayExecByTray 1 1”
#Joy1+joy5 “+STOTrayExecByTray 0 1”
#Joy2 “gensendmessage inventory_root switchactiveweapon”
#Joy2+joy7 “+STOTrayExecByTray 1 0”
#Joy2+joy5 “+STOTrayExecByTray 0 0”
#Joy3 “scanforclickies”
#Joy3+joy7 “+roll”
#Joy3+joy5 “+crouch”
#Joy4 “InteractWindow”
#Joy4+joy7 “+aim”
#Joy4+joy5 “ControlSchemeCycle”
#Joy5 “”
#Joy6 “+STOTrayExecByTray 0 3”
#Joy6+joy7 “Target_Enemy_Prev”
#Joy6+joy5 “Target_Friend_Prev”
#Joy6+joy8 “holstertoggle”
#Joy7 “”
#Joy7+Joy5 “holstertoggle”
#Joy8 “+STOTrayExecByTray 0 2”
#Joy8+joy7 “Target_Enemy_Next”
#Joy8+Joy5 “Target_Friend_Next”
#Joy6+joy8 “+STOTrayExecByTray 0 4”
#Ab “+run”
#Ab+joy7 “+up”
#Ab+joy5 “+STOTrayExecByTray 0 8”
#Bb “+STOTrayExecByTray 2 9”
#Bb+joy7 “+STOTrayExecByTray 1 9”
#Bb+joy5 “+STOTrayExecByTray 0 9”
#Xb “+STOTrayExecByTray 2 6”
#Xb+joy7 “+STOTrayExecByTray 1 6”
#Xb+joy5 “+STOTrayExecByTray 0 6”
#Yb “+STOTrayExecByTray 2 7”
#Yb+joy7 “+STOTrayExecByTray 1 7”
#Yb+joy5 “+STOTrayExecByTray 0 7”
#Joypad_Up “petcommands_setalltoownerattacktarget”
#Joypad_Left “targetCursor”
#Joypad_Right “Target_Enemy_Next_Exposed”
#Joypad_Down “petCommands_SetAllToFollowOwner”
#Joypad_Up+joy7 “TargetTeammate 1”
#Joypad_Left+joy7 “TargetTeammate 2”
#Joypad_Right+joy7 “TargetTeammate 3”
#Joypad_Down+joy7 “TargetTeammate 4”
#Joypad_Up+joy5 “+STOTrayExecByTray 2 5”
#Joypad_Left+joy5 “+STOTrayExecByTray 1 4”
#Joypad_Right+joy5 “+STOTrayExecByTray 1 5”
#Joypad_Down+joy5 “+STOTrayExecByTray 0 5”
#Numpad0 “+STOTrayExecByTray 2 0”
#Numpad1 “+STOTrayExecByTray 2 2”
#Numpad2 “+STOTrayExecByTray 2 3”
#Numpad3 “+STOTrayExecByTray 2 4”
#Numpad4 “+STOTrayExecByTray 1 2”
#Numpad5 “+STOTrayExecByTray 1 3”
#Numpad6 “+STOTrayExecByTray 1 8”
#Numpad9 “+STOTrayExecByTray 2 8”
#0 “+STOTrayExecByTray 3 0”
#1 “+STOTrayExecByTray 3 1”
#2 “+STOTrayExecByTray 3 2”
#3 “+STOTrayExecByTray 3 3”
#4 “+STOTrayExecByTray 3 4”
#5 “+STOTrayExecByTray 3 5”
#6 “+STOTrayExecByTray 3 6”
#7 “+STOTrayExecByTray 3 7”
#8 “+STOTrayExecByTray 3 8”
#9 “+STOTrayExecByTray 3 9”
#Up “”
#Joystick1_Up “+forward”
#Joystick1_Left “+left”
#Joystick1_Right “+right”
#Joystick1_Down “”
#N “ControlSchemeCycle”
#Z “DutyOfficer”
#X “PVEQueues”
#0x6a “++ShowGameUI”
#Yb+joy7 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 3 0$$+trayexecbytray 3 1$$+trayexecbytray 3 2$$+trayexecbytray 3 3$$+trayexecbytray 3 4$$+trayexecbytray 3 5$$+trayexecbytray 3 6$$+trayexecbytray 3 7$$+trayexecbytray 3 8$$+trayexecbytray 3 9$$+power_exec Distribute_Shields”

#Bb+Joy7 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 4 0$$+trayexecbytray 4 1$$+trayexecbytray 4 2$$+trayexecbytray 4 3$$+trayexecbytray 4 4$$+trayexecbytray 4 5$$+trayexecbytray 4 6$$+trayexecbytray 4 7$$+trayexecbytray 4 8$$+trayexecbytray 4 9$$+power_exec Distribute_Shields”

#Ab+joy7 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 5 0$$+trayexecbytray 5 1$$+trayexecbytray 5 2$$+trayexecbytray 5 3$$+trayexecbytray 5 4$$+trayexecbytray 5 5$$+trayexecbytray 5 6$$+trayexecbytray 5 7$$+trayexecbytray 5 8$$+trayexecbytray 5 9$$+power_exec Distribute_Shields”

#Joy11 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 6 0$$+trayexecbytray 6 1$$+trayexecbytray 6 2$$+trayexecbytray 6 3$$+trayexecbytray 6 4$$+trayexecbytray 6 5$$+trayexecbytray 6 6$$+trayexecbytray 6 7$$+trayexecbytray 6 8$$+trayexecbytray 6 9$$+power_exec Distribute_Shields”

#Joy12 “GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 7 0$$+trayexecbytray 7 1$$+trayexecbytray 7 2$$+trayexecbytray 7 3$$+trayexecbytray 7 4$$+trayexecbytray 7 5$$+trayexecbytray 7 6$$+trayexecbytray 7 7$$+trayexecbytray 7 8$$+trayexecbytray 7 9$$+power_exec Distribute_Shields”

#”GenSendMessage HUD_Root FirePhasers$$+trayExecBytray 9 0$$+trayexecbytray 9 1$$+trayexecbytray 9 2$$+trayexecbytray 9 3$$+trayexecbytray 9 4$$+trayexecbytray 9 5$$+trayexecbytray 9 6$$+trayexecbytray 9 7$$+trayexecbytray 9 8$$+trayexecbytray 9 9$$+power_exec Distribute_Shields”
# “+STOTrayExecByTray 9 0$$+STOTrayExecByTray 9 1$$+STOTrayExecByTray 9 2$$+STOTrayExecByTray 9 3$$+STOTrayExecByTray 9 4$$+STOTrayExecByTray 9 5$$+STOTrayExecByTray 9 6$$+STOTrayExecByTray 9 7$$+STOTrayExecByTray 9 8$$+STOTrayExecByTray 9 9$$+STOTrayExecByTray 9 8$$+STOTrayExecByTray 9 7$$+STOTrayExecByTray 9 6$$+STOTrayExecByTray 9 5$$+STOTrayExecByTray 9 4$$+STOTrayExecByTray 9 3$$+STOTrayExecByTray 9 2$$+STOTrayExecByTray 9 1$$+STOTrayExecByTray 9 0”